Openkore BOT Priest Auto Buffs Config
Working Tips for Auto Buffs Config BOT for Priest
partySkill Increase AGI {
lvl 10
maxCastTime 0
minCastTime 0
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout
disabled 0
target
target_hp
target_isJob ~Type here the Job Class of the Party Member ex. Champion, Wizard~>
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Increase AGI
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
isSelfSkill 0
}
partySkill Blessing {
lvl 10
maxCastTime 0
minCastTime 0
sp > 10%
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout
disabled 0
target
target_hp
target_isJob ~Type here the Job Class of the Party Member ex. Champion, Wizard~>
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Blessing
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
isSelfSkill 0
}
partySkill Magnificat {
lvl 10
maxCastTime 0
minCastTime 0
sp > 10%
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout
disabled 0
target
target_hp
target_isJob ~Type here the Job Class of the Party Member ex. Champion, Wizard~>
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Magnificat
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
isSelfSkill 0
}
partySkill Kyrie Eleison {
lvl 10
maxCastTime 0
minCastTime 0
sp > 10%
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout
disabled 0
target
target_hp
target_isJob ~Type here the Job Class of the Party Member ex. Champion, Wizard~>
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Kyrie Eleison
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
isSelfSkill 0
}
partySkill Impositio Manus {
lvl 5
maxCastTime 0
minCastTime 0
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout
disabled 0
target
target_hp
target_isJob ~Type here the Job Class of the Party Member ex. Champion, Wizard~>
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Impositio Manus
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
isSelfSkill 0
}
partySkill Gloria {
lvl 10
maxCastTime 0
minCastTime 0
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout
disabled 0
target
target_hp
target_isJob ~Type here the Job Class of the Party Member ex. Champion, Wizard~>
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Gloria
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
isSelfSkill 0
}
partySkill Suffragium {
lvl 3
maxCastTime 0
minCastTime 0
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout
disabled 0
target
target_hp
target_isJob ~Type here the Job Class of the Party Member ex. Champion, Wizard~>
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Suffragium
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
isSelfSkill 0
}
Why to put job class in target_isJob?
Because this will avoid not cast Buffs on party..
Happy BOTTING ~iAnhArt
how to do it with macro recorder?